Made it to Wave 9! I can see how this may have been a cool Flash game once upon a time, yeah I like the concept, juggling remote detonations and figuring out missile priority is fun and mentally taxing enough without needing to be able to influence the bounce angle with your paddle I'm very glad the last few enemies always shoot down, I was worried it could take forever haha
I liked this, I got to Wave 6! Pretty fun game, I love/hated when I'd have to explode a pile of my bombs because otherwise ONE will hit my guys and harm me!
It's on purpose to the extent that I did not have time to figure out how to do sound generation in LÖVE. I hope to do a 1.1 release at some point to add sound effects and possibly BGM, as well as some physics improvements.
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Made it to Wave 9! I can see how this may have been a cool Flash game once upon a time, yeah
I like the concept, juggling remote detonations and figuring out missile priority is fun and mentally taxing enough without needing to be able to influence the bounce angle with your paddle
I'm very glad the last few enemies always shoot down, I was worried it could take forever haha
Adding a chance of the enemies shooting more-or-less straight down was actually one of the last changes I made.
Pretty fun game, I'll have to admit that i am really bad haha, I couldn't pass Wave 3.
I liked this, I got to Wave 6! Pretty fun game, I love/hated when I'd have to explode a pile of my bombs because otherwise ONE will hit my guys and harm me!
That's quite a fun little game! It feels starved of some basic sound effects, but I understand that it's on purpose.
It's on purpose to the extent that I did not have time to figure out how to do sound generation in LÖVE. I hope to do a 1.1 release at some point to add sound effects and possibly BGM, as well as some physics improvements.